Old Guide Found Here
Fairyland Mage/Archmage Guide
Version 1.0, 9/8/2009
By SonozakiMion (Modified for easy reading ^^)
I'm writing this guide for people who have been playing for some time and already know the
basics. But if you're ever confused with something I said, or if you feel like stat-hoaring and want exact
formulas, I'm writing down a few of the sites I use a lot. I'll refer to Fairyland Wiki within this guide,
and the other referred websites are listed at the bottom of this page.
Table of Contents
--- 1.1: Stats option 1
--- 1.2: Stats option 2
--- 1.3: Other thoughts
--- 2.1: Magic, Armor and Arms Pets
--- 2.2: Combat Pets
--- 2.3: Resetting Pets
3: Temple Faith
--- 4.1: Training EXP
--- 4.2: Training EC
5: Side Characters that you should consider getting
--- 5:1: You definitely want an AoD
--- 5.2: You probably want a Trader
--- 5.3: You could want an AoL
--- 6.1: It's good to be famous. No, it's absolutely necesary to be famous.
--- 6.2: Ways to get fame
--- 7.1: What it does
--- 7.2: A list of things you should have before being reborn
--- 7.3: Practical times of rebirth
8: How strong is Mage?
9: Finally have a good mage. Now what?
10: Author clarification
Before we begin:
The most important advice in this game that I can give is: Donít do things
alone. The thing I love most about this game is how wonderfully nice people are. Just ask, and
people will help you with almost anything, such as advice, power-leveling, boss killing, sometimes
To put it very simply, all mages need at least 250 DEX to be faster than Pwar wood mobs.
Even though you only need low 100ís to be faster than wiki monsters, you still need 250. Trust me for
now. I will explain in more detail in section 7.2a why you want to be faster than wood mobs in
1.1 Stats option 1
Option 1 for getting good stats is based on using regems and dreamlike lvl 60 -70 -80 equipments.
Then what if you have some and regmemmed them to lvl 3 or higher? You can put ZERO points into DEX and be perfectly fine. Hereís why: A level 60 or 70
dreamlike hat will give you around 45-48 DEX when reinforced to level 6. Same with the book, the level
40 or 50 fantastic ring/necklace. If you have all of those, your DEX will be easily over 250 even if you
donít put any points in.
If your equipment is all reinforced to level 8 or above, your DEX will be over 450 without anything put in,
and youíll be faster than Pwar water monsters.
1.2 Stats option 2
What if you donít have any dreamlike equipments? Unfortunately, you still need 250 DEX.
Assuming, 1/6 of your random rolls will fall onto DEX, and that youíre level 71, a calculation shows that
if you go pure DEX, you will have just enough.
If you a some point do get high-DEX equipment, you can always reborn and go
pure-INT. See section 7 for reborn.
1.3 Other Thoughts
Of course, this 250+ DEX business is not the only build. For example, there are archmages who have
700+ DEX, and Iíd assume that they did it for two reasons: to be extremely fast at PK, and to avoid
missing when powerleveling at wiki. On the other hand, some people might be satisfied with just 130-ish
DEX if they never plan on Pwarring. The 250+ DEX build will suit most people
though. Also it helps if you make your own equipment at low levels already and make sure they boost a decent +3 - +8 dex (and pref. con and int)
This will help raising your dex a little (if not as much as dreamlike gear) and help you get a little bit more HP and MP leveling up.
Most guides currently available will say things like pie aibo is good for armor, and gem crawler
is good for combat. But remember that Iím writing this guide with the assumption that youíre either
above level 50 or will find someone to powerlevel you to above level 50.
2.1 Magic, Armor and Arms Pets
For your magic pet, as long as itís a fire int/int pet, youíre fine. An extra bonus to you if it has
goodwill. To get a fire int/int, you have to either buy it at the market, or fuse it with a pet nutrient (look at
Pet fusing page).
An example is a fire swallow.
For your armor pet, you will can use an earth pet (con /luck) to increase both your defence and dodging.
Examples: earth bomb (aibo), earth slug (they have hp transfer and fullheal), guardian angel and others.
The reason you want earth instead of wood is that in Pwar, golden needle and Hephaestus (Metal and Fire based attacks) will wipe you out for 5-7k damage. Another smaller reason is that once
youíre reasonably strong, nothing (not even wiki monsters) will do significant damage to you. You will
want more dodge instead of defence to save the durability on your items.
Of course if you don't plan on doing Pwar you can also go for a con/con pet. Example: wood baby.
For your weapon you don't need any pet, it has no effect on Magical attacks (and you really do not want to hit monsters to death, mages are not suited for the job.).
2.2 Combat Pets
Try to get a beastlord to catch a coin skunk or golden mushroom for you (level 4 Capsule).
Hereís why: theyíre the most useful pet in Pwar with golden needles. (To understand why, see the Pwar
section in the Fairy Wiki website).
Outside of Pwar a mage doesn't really need a combat pet, but you can always go for one that can heal (white cat,
light owl), or one that can use curse, sacrifice, full heal, transfer HP, or just do mass damage
2.3 Resetting Pets
You may want to consider resetting your fire int/int magic pet, to obtain bonus statpoints.
Of course the first option is fusing 2 equal pets together at a higher level (40+, both) and then raise it again from lvl 1 up
When your pet is level 70+, use a Pet Coffee, downgrade soda or cola to reset the pet and obtain bonus statpoints.
Wiki will get your pet to 7X pretty easily if
thatís the only pet you have out when training.
If you coffee with a mythyst gem, your pet will be level 1
with around 65-70 int. The higher the pet level, the better the starting stat is.
If you already have good equipment and can still afford cola, then do so. I coffeed my pet at
level 72, then cola-ed it at level 80. It started at level 1 with 123 int.
About pet toys, itís worth it if you can find some easy way of getting those dolls (SOD friends).
Have either a friend help to hunt them with you, or get a luck trader and hunt.
Incidentally, the best places to hunt for obsidian
ores is either Castle B3, or Ancient Ruins B10.
2.4 Fusing Pets Into Equipment
Make sure you fuse your pets into your equipment before reinforcing them. Also, before you
fuse, make sure youíve named your pet whatever name you want your equipment to have.
If you find that the wiki mobs are doing way more damage than they should be doing, you probably would
want to fuse a CON/CON pet into your armor. If wiki mobs donít do any damage to you, you would
probably want to fuse a LUCK pet in for dodge. You could also fuse in whatever element you want more
resistance against. For example, Fusing a flame tiger into your armor wonít give you much defense or
AC, but it still will give you the fire resistance that can be magnified by reinforcing the armor
As for your wand, there is no need, unless you want to become the first mage to one hit KO monsters. ;-)
3. TEMPLE FAITH
To learn meteor blast, you need 15,000 fire faith points. A lot of people (including me), wonder
exactly how much the points increase damage by. It seems like if you have barely any points, itís easy to
increase your power with faith points. But if you have a high amount (like over 100k), itís very hard to
keep raising your power with faith points.
The best advice I can offer you on faith points is to get around 50-70k. Anything past that and youíre
much better off spending your time training EC, pet level, and character level.
If youíre like me and want to get onto the fire faith ranking list, hereís a tip: The more LUK
you have, the more points each quest is going to give you.
4.1 Training EXP
This game actually has a really friendly EXP system. The more members there are in your
party, the more exp each person gets. Thatís why everybody wants to train in maxed parties.
The ideal thing to do is to have friends or nice strangers power level you until 60. After that,
you may either choose to have a very patient friend powerlevel you to 71, or you can train EC, learn
Hephaestus, and power level yourself to 71. After that, using Pwar points to get to level 80 is pretty
As a mage, you will be power leveling a LOT of people after you get meteor blast. Of course
this means lots of exp for yourself too. In my opinion, it is very much worth it to invest in a EXP set. For
example, my gloves gives +25% exp, necklace gives +21% exp, and ring gives +17% exp. (I refuse to
wear exp shoes because meteor costs 250 MP and I must have my regen boots to avoid using expensive
On a side note, the Rat King has a chance to drop a ring that gives + 18% exp. Wisteria points out that if you reinforce the Rat King exp ring, it'll actually DECREASE the exp on it, because it will turn the ring back into a regular drop.
4.2 Training EC (element control)
Every mageís nightmare. There isnít really any easy way to do this.
There are however a few options:
Option1) Find a SOD just for dark ritual
Head into the Gion newbie dungeon. The main reason is that the dungeon has a healer there so you can train at
maximum speed without poisoning yourself with potions (both expensive).
When you (finally) reach level 50 EC, do the exact same thing, except with Hephaestus.
After a month, (Iím not kidding. It really does take a month of DR-ing in the newbie dungeon
to get EC to 65. Two weeks if you have fighting dolls) youíll finally enjoy the most powerful spell in the
Option 2) Don't bother on leveling EC, get yourself from lvl 50 to lvl 60 (and be sure you have lots of FAME to reduce
leveling costs! Then get yourself some nice gear (dreamlike gear) with medicine and food effect. (not really necessary, but
this will increase the leveling speed).
Now find a lvl 70 AOL with Rain of Grace. Go to a place with lvl 70 mobs (e.g. lotus pond) and let the AOL kill all, except one
(we are assuming here the AOL misses once in a while). Now with only 1 standing and an AOL beside you to heal when
necessary, WOTL away! Drain your mana, then let the AOL kill the last standing oppponent. This will get you a steady flow
of EC points. Using fighting dolls will speed up the proces, as will the combination of medicine / food effect and
using MP food and potions in between battles.
NoteThis method is bad for any gear you and the Aol are wearing.
Option 3) Use either one of previous options to get your EC to 56, then go to Castle Pernot together with you SOD friend with Paralysis. Use ARES to kill all but 1 of the Mimics, then use Iceworm on it, while the Sod uses Paralysis every few turns.
Note: Disabling your INT INT fire pet will result in dealing 1 dmg (or very low).
Advantage: Does not ruin gear, both you and Sod level their skill (although Sod much less).
Disadvantage: Need of many high level potions (or 60fb) while using AFD/FD, and Antidote Ex, or you won't make the full hour (out of mana). Without Med gear, you will depend on your Regenboots, which takes too much time (so use med gear and boots and pots and antidote).
5. SIDE CHARACTERS
Dark Ritual! The best thing ever! If you take an AoD into the Gion newbie dungeon to train
dark magic in, it will take you approximately 10-12 hours to get level 40 dark magic. But I urge you to do
it. Itís just that good. It shortens the time you need to train EC and EXP. Wiki parties will love you.
You will want a transfer hp/fullheal pet on your aod for healing. Since mine is purely for DR
and will never become an actual char, I had him go pure con for survivability in case I misclick at wiki.
He stays at level 50 forever for two reasons: 1) He has no fame. 2) Lower level party members means
more exp for you.
The Bargaining skill is how I earn a lot of my money. Ivory charms usually sell for 1125 each.
With bargaining, it sells for 1800. I have my trader buy ivory and gold sand, metalwork some gilded gold,
then make ivory charms to sell. Every 60 gilded gold I make will result in 54k money earned. Since gilded
gold is a level 25 product, it doesnít take very long to make. Not bad, right?
To get bargaining, prepare 300k on your trader and have your friend or a nice stranger take
your trader to wiki. Every time he misses a monster, you get to cast bribe on it and instantly level your
trading skill. The higher level the monster, the more exp bribe will give you. Itíll take around half an hour
to get to level 30 trading.
Credits to Sylvari for teaching me this method of earning money.
Another reason to have a trader is to item-find. When leveling up the trader, put everything
into luk, give it a cheap goodwill pet (black sheep), and learn looting. If youíre dedicated, you can turn the
trader into a merchant prince with magnet and level 60 dreamlike luk equipment. (Your mage will be able
to wear most of those for faith questing as well). You can easily find rare items like the dolls you need to
complete your pet toy, the cards you need to help upgrade your clan, and little grey kitties for more
This is really just for rainbow bridge. Set one at wiki, one at fire temple if youíre doing faith
quests, and one wherever else is useful. Training light magic is relatively easy compared to EC and even
DM, so youíll be fine there. It will still take like 8-10 hours.
6.1 Fame Is Necessary
You need a minimum fame of 21k to level to 51 with minimum charge. For every 1000 fame
youíre missing, they charge you around 5k extra gold. You can see that if you linger at 0 fame, youíll
have to pay absolutely ridiculous prices by the time you get to level 60.
6.2 Ways To Get Fame
Easy way: Quests will get you up to 20k fame. I recommend starting with
Veggie, then Redhood, then RBC, then GB/Illium, then all the random ones scattered in the wilderness.
Good way: Kill bosses. First time killing a boss will give you 500 fame.
Thereís the rat king, slime king, white kitty, saggy lion, and slug, not to mention 10 or so ancient ruins
Occasional way: if you have Hephaestus at level 60, you have a very good
chance of winning any kingdom war (blue war) you attend. Each will give you around 1000 fame.
Costly way: When the Procurement Officers announce that theyíre buying
something, go into a warehouse and buy that item from the Logistics Trader, and then give it to the
Calculated way: Make loads of some working skill item (not too high level) and when the
Procurement Officers announce that theyíre buying something, go into the warehouse and supply it.
High-Level Way: After level 71, Attend Pwars for fame. I doubt youíll
need it by then, but still.
Impossibly Hard Way: Kill Little Grey Kitty! The formula for Kitty fame is
levelx5, so killing a level 102 kitty will give you 510 fame. The reason I call it the impossibly hard way is
that Kittyís hp is Level x 2000. So a level 102 kitty will have 204k hp. Wonderful.
(Incidentally, Iím one of the few people who can kill kitty by myself. It drops double the
gold, gives the amount of fame described above, and a pet lottery card.)
7.1 What It Does
Reborning is like resetting your pet with coffee, except youíre resetting yourself with money.
Your level goes back to 1, your stats start off based on a formula that can be found on the Fairy Wiki
website, and you keep your EC, faith points, and fame. However, you do lose your archmage spells and
will have to quest for them again at level 60.
Reborning costs 1 mil the first time, 4 mil the second time, etc. The cost is 3 mil more than previous reborn. I heard from a lot of people that reborn cost used to be a lot cheaper, so people were able to
reborn many many times. Now itís really hard.
7.2 A List of Things You Should Have Before Rebirth
PWAR POINTS: See Fairy Wiki for Everything You Need to Know About
One of the Pwar rewards is exp given by the formula level x 1600 per point.). If you get
enough Pwar points, you could re-level back up to the level you want very quickly. Again, see the Fairy
Wiki site to find out how many points you need to re-level back to the level you want.
This section may be a bit confusing to those of you who have never reborn before, so Iíll
use myself as an example. When I was reborn, I wanted to relevel back to level 80. I checked Fairy wiki
and found out I needed 3450 points if I change class at 70.
Why change class at 70 when you could do it at 60? Turns out that if you level past 60
without turning into an Archmage, you get no stat points. Only HP and MP. When you reach level
70, and then turn into an Archmage, you get down-graded to level 60 again. But, the important part is that
you keep all the HP and MP that you gained. It will cost extra money because you have to pay the
leveling fee again, and it will cost extra Pwar points, but many people (including me) feel that itís worth
One more thing to note: You canít actually level up using Pwar points. You can use points
until youíre very close to leveling up. The tiny amount of remaining exp youíll need to get on your own.
(I promised an explanation for section 1 when I said that Archmages need at least 250
DEX. Turns out that Pwar wood mobs can cast all sorts of nasty things on you, such as paralyze, silence,
and 456. Nobody will want you in their Pwar parties if youíre slower than the wood monsters. And if
nobody wants you in their parties, you canít get points fast enough to be reborn when you want to.)
CON EQ & POT: Don't Put Points In Con
There are plenty of ways to get con. You should save your precious attribute points on stats
that matter. The two main ways of getting con for levelups are CON pots (Millennium Elixir) and CON
equipment. Dig around the GB market. CON pots go for around 40-50k each.
As for CON equipment, you can also make an ordinary level 1 conset, and
refine a few times. (8 equipments x around 4 con each = +32 con. Pretty good already). If youíre rich,
you can buy a dreamlike level 60 hat with con on it, and use armor downgrade enamels to de-level it to
under level 5. (For some reason, level 1 characters can wear equipment that have been downgraded to
level 5). You can also buy a fantastic starlight staff (level 40), and downgrade that too. Of course, after
you downgrade them, you should reinforce them too.
Make sure you have all your con equipment and conpots and money ready and in your inventory BEFORE you are reborn, because after you reborn, you will not be allowed to make any trades if you're over your weight limit. You won't even be allowed to receive money from people if you're over your limit.
MONEY: Rebirth Makes You Poor
Rebirth the first time costs 1 mil (1,000,000) the second time costs 4 mil, the third costs 9
mil, and so on (3mils more than previous rebirth). Even if youíre on your first rebirth, thereís still the cost of about 20 CON pots (1 mil), 20
INT pots (1 mil), level-up fees (2-3 mil depending on what level you want to get back up to). You should
prepare around 5-6 mil for your first rebirth.
LEECH OFF A FRIEND
Since itís very inefficient to use Pwar points before level 50, youíll want your friend to help
you powerlevel from 1 to 50. Even after you begin using points, you canít actually gain the level with the
points. Youíll have to have somebody help you with that.
Remember, always be polite when asking for power leveling because youíll need them to stay
for 3 hours to get you back up, and 3 hours is a pretty long time.
The powerleveling process is much easier if you do it during the Angel of Exp hours. See
Fairy Wiki website for more information on that. (Type in ĎToken Expí in the search box)
7.3 How Many Rebirths Is Practical?
It depends on how much time you want to put into that character. I reborned once at level 78,
and once at level 88. Right now, as Iím writing this guide, Iím level 93. It took me way too long to get to
this level, and cost me way too much money, so Iím done with rebirths. Two is enough for me. But if you
have money, and you want to get stronger pretty badly, you probably will want to be reborn a third time. (If I
choose to be reborn again, Iíd have approximately 30 more INT at level 1 than I had last time. Thatís not
enough to make it worth it to me.) Poemer put a very nice rebirth formula for anyone who
wants to see what their starting stats would be.
8. HOW STRONG IS A
Of course. With Meteor costing 250mp and a month worth of EC grinding to get, I would be
downright angry if it wasnít strong. However, there are certain things Iíd like to point out about damage.
Attackers with physical types of damage (everyone but diviners) can have their damage boosted by
molten, holy ghost, damage dolls, and spur for beastlords. This will allow them to do an unbelievable
amount of damage (several hundred thousand perhaps). Mages do more damage in general than other
classes if those other classes donít use boosts, but sadly mages do not have any form of damage boost.
So weíre pretty much stuck doing our regular damage.
9. FINALLY A GOOD MAGE. NOW WHAT?
First of all Iíd like to say grats on making a good mage. I hope all the time and effort you took
to train your EC paid off! There are several things you can do at this point. 1) Since you one-shot wiki
now, you can pretty much make any character you want and power level it easily. 2) If you love the
damage you do and want more, you can keep training EC and character/pet level. You can also build up
on your LUK equipment for faith questing.
Hereís something interesting you can do just for fun: Your fire int/int pet could also learn
molten, depending on the species. Have it cast molten on a golden hamster, and take a whack. Be
amazed. (Iíve done over 30k damage with my staff with my 496-INT petís molten and a friendís holy
ghost, which instantly leveled my magic wand skill.)
For those of you who donít know me, my IGN is SonozakiMion, and Iíve
been playing starting early June, 2009. During my first two months, Iíve met some great people who have
taught me a lot about this game. I was reborn twice and got onto the toplists of level, EC, and fire
faith. Now school is picking up pretty quickly, and before I become less active, Iíd like to contribute back
to the community. This is why Iíve compiled all the knowledge Iíve obtained while getting this far.
All comments are welcome, as long as you donít swear at me or something. Some of the
things Iíve written here are my personal thoughts that I know some people wonít agree with. If you donít
agree with something Iíve said, then chances are that many others probably donít either. So feel free to
contact me or post your thoughts.
SPECIAL THANKS TO:
Sylvari - Real-life buddy who started playing about the same time as I did, and helped me in this
game all throughout summer.
Warlord2004 - He was the first person I met who knew a lot about this game. I didnít get
very far in the game until I joined his guild.
Original guide by SonozakiMion. Prepared by Midouban. Updated 2010 by Moiraine.